Showing posts with label runescape clans. Show all posts
Showing posts with label runescape clans. Show all posts

Friday, August 5, 2011

Runescape Clan Citadel Planning

I thought that introduction of Clan Citadels would affect Runescape greatly, but I couldn't even imagine how profound the change would be. It's not only clans that got affected - everything, including gameplay has changed. At least from my point of observation.

Now people have a huge incentive to join a clan and not just any clan, but a big one. It looks like the time of small 4-10 people clans is over - no one wants to struggle with a low level citadel -it's all or nothing. And then comes resource gathering - let's face it, it's quite tedious, even at 1000 mark. Right now it amounts to 2-3 hours of chopping wood in a week, fortunately, not always alone, but still it's a lot of time if you don't play much. My average playing time is somewhere around 5 hours per week, spending 50% of that time on one activity is a daunting prospect. I did 1000 in the first week and I am at 700 this week, but it'll have to change - I am not happy with my Runescape experience. I'll have to find a balance between my inner commitment to Canting Away and the way I prefer to play the game. And I have a feeling that it's not just me who is going through this kind of struggle. And what will happen when say 50-60 members clan stop producing enough resources to advance through the tiers? Dissent and finger pointing? Breaking up? It is a possibility. I hope Canting will be immune from it, but only time will tell.

Will we end up with only really really big clans left standing in a half a year?

Why half a year? Apparently this is a minimum time required to build a tier 7 clan citadel. See Teacuptime's calculations, finding and suggestions for planning clan citadels here:

Very insightful. An interesting twist is that apparently after Tier 7 citadel is built, it's not that hard to maintain the level. If only 12 people out of 50 do their max in resource gathering in a week, the citadel will stand. So maybe, there is a chance for middle size clans after all :)

The magic number is 27775. If a clan makes this number of resources per week on a regular basis - it'll live. If not, I am afraid, there is a good chance of the clan eventually breaking up.

Share your thoughts, please. Especially if you were in a well established clan before the update. How did it affect your clan? I am very curious :)

Monday, February 1, 2010

Runescape Clans Support

Jax's suggestions for Runescape clans support infrastructure (here and here). Very thorough. Jagex is turning toward RS clans (with forum changes and the Cup) and made it clear that they'll continue in that direction. But will they go as far as Jax suggests?

Sunday, August 23, 2009

How to set up and run a Runescape Clan

And excellent article (or guide) on setting up and running a Runescape clan. If you are thinking about making one on your own, definitely take a look.

If you have some other tips/comments about Runescape clan management, please, share.

Thanks!

Wednesday, January 14, 2009

Advertising Runescape Clans inside the game

Just bumped into this thread on RSC. I always knew that I am not allowed to advertise Runewise or Runescape Reader's Digest inside the game, despite the fact that both sites does not have any RWT ads, cheats or any other bad stuff (in fact, Runewise does not have ads at all). I accepted it, at least everyone was getting the same treatment from Jagex. But not anymore!
Apparently a privileged set of Runescape clans (distinguished by admission to the hidden forum for Runescape clan leaders) is allowed to advertise their web sites inside the game. What a joke.

 
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